Category: How To
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Tercios & Keils
This video showcases the monster units from the early part of the Renaissance period, Tercios, Kiels and (in passing) mentions Colunelas too, and shows how they work and are represented in the Renaissance supplement for the L’Art de la Guerre ruleset
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Janissaries vs Pistol-armed Horse video
This video shows combat between two different types of infantry – Musket & Impact Janissaries, against Swedish Thirty Years War cavalry charging in with Pistols in the L’Art de la Guerre Renaissance tabletop wargaming ruleset The Janissaries are again supported by an Ottoman artillery unit which takes part in the…
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Pike & Shot Combat video
A run-through of the basic mechanics involved in the ADLG-R ruleset showing how two (“double width”) standard Pike & Shot infantry units who have already exchanged musketry fire then get into combat with one another.
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Janissaries & Guns vs Pike & Shot Video
A run-through of the basic ADLG-R mechanics and factors when a unit of Ottoman Janissaries, supported by a Heavy Gun, shoot at and then close to combat with a standard Pike & Shot infantry unit
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Why Double Based Units?
A quick video with Tim of Madaxeman.com fame and I covering how “double width” Pike & Shot (and other battle units) can about and how they are represented on the table.
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How Pike & Shot units move & Shoot
Tim (Madaxeman.com) and I did some videos to show the basics of ADLG-R. 1st video is how a Pike & Shot unit moves and shoots.